From then on you’ll follow an RPG-lite story that takes you across the series’ fantastical take on 16th century Europe. Libra of the Soul offers something a little different, enabling you to build your very own warrior, from their wardrobe right through to their weapon, fighting stance and style of combat. Many of the fights all come with special restrictions, which help make each encounter that bit different from the last. There’s a little too much dialogue set against some static character portraits - don’t expect the high-quality cutscenes found in Injustice 2 - but it embraces the silliness of its lore with so much enthusiasm it’s impossible not to be swept along for the ride. If you’re new to the series, or you just need a refresher on how each fighter feels, this is by far the best way to experience them. Soul Chronicle continues the series love for expansive storytelling, with a broad story that encompasses every major character on the roster. ![]() There’s now two of them, including Libra of the Soul (which lets you create your own character and take them through an RPG-esque journey via a gauntlet of rolling match-ups) and the classic Soul Chronicle (which takes all the members of the roster and weaves them into a timeline that follows the history of the series central weapon, the evil-ridden Soul Edge). ![]() SC has always been known for the quality of its story modes, and this year sees Bandai Namco focusing more than ever on giving its narrative stories the space and time to shine. Both modes offer a wealth of content, but they rely way too much on on-screen text rather than proper cutscenes.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |